Lines Matching refs:sleepersP
93 uintptr_t *sleepersP = (uintptr_t *) &reserved;
96 *sleepersP |= 1;
97 while (*sleepersP >> 1) {
99 sleepGate(sleepersP, THREAD_UNINT);
101 *sleepersP = 0;
139 uintptr_t *sleepersP = (uintptr_t *) &reserved;
141 *sleepersP += 2;
143 *sleepersP -= 2;
145 bool wakeupTearDown = (*sleepersP & 1);
150 commandWakeup(sleepersP); // No further resources used