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Lines Matching defs:slots

32  * Pre-allocate enough row and column slots for "typical" sized tables this
39 #define PREALLOC 10 /* Extra slots to allocate. */
81 * the layout is given distributed among slots
87 * group slots that should have the same
116 * group slots that should have the same
137 int columnSpace; /* The number of slots currently allocated for
141 int rowSpace; /* The number of slots currently allocated for
1465 int slots, /* Number of slots. */
1470 int totalWeight; /* Sum of the weights for all the slots. */
1476 diff = size - slotPtr[slots-1].offset;
1491 for (slot = 0; slot < slots; slot++) {
1496 return slotPtr[slots-1].offset;
1506 for (slot = 0; slot < slots; slot++) {
1520 for (slot = 0; slot < slots; slot++) {
1539 for (slot = 0; slot < slots; slot++) {
1547 * Remove space from slots according to their weights. The weights get
1553 * Find the total weight for the shrinkable slots.
1557 for (slot = 0; slot < slots; slot++) {
1577 for (slot = 0; slot < slots; slot++) {
1599 for (slot = 0; slot < slots; slot++) {
1972 * slot. Slaves whose span is two or more slots don't contribute to the
1973 * minimum size of each slot directly, but can cause slots to grow if
1974 * their size exceeds the the sizes of the slots they span.
2175 int totalWeight = 0; /* Sum of the weights for all of the slots in
2186 * Find a span by identifying ranges of slots whose edges are already
2273 * previous slots have taken all the space. In that
2318 * Now distribute the extra space among the slots by adjusting the
2337 * Having pushed the top/left boundaries of the slots to take up extra
2594 int numSlot; /* Number of slots already allocated (Space) */