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Lines Matching defs:layout

133 // This class helps dispatching the 'overflow' event on layout change. overflow can be set on RenderBoxes, yet the existing code
269 // inserted into our containing block's positioned objects list during layout.
273 // They will be inserted into our positioned objects list during layout.
893 // (a) have a non-zero height according to layout (an optimization to avoid wasting time)
959 // Calling RenderLayer::updateScrollInfoAfterLayout() may cause its associated block to layout again and
1008 void RenderBlock::layout()
1159 // Fixed positioned elements don't contribute to layout overflow, since they don't scroll with the content.
1324 // Make sure a forced break is applied after the content if we are a flow thread in a simplified layout.
1416 // if this is a fixed position element, mark it for layout if it has an abspos ancestor and needs to move with that ancestor, i.e.
1438 // We don't have to do a full layout. We just have to update our position. Try that first. If we have shrink-to-fit width
1439 // and we hit the available width constraint, the layoutIfNeeded() will catch it and do a full layout.
2233 // FIXME: Disabling this assert temporarily until we fix the layout
2287 // Parent layout needs to be invalidated to ensure this happens.
2415 // FIXME: Should be patched when subpixel layout lands, since this calculation doesn't have to pixel snap
2455 // FIXME: Should be patched when subpixel layout lands, since this calculation doesn't have to pixel snap
2788 // Table layout uses integers, ceil the preferred widths to ensure that they can contain the contents.
3704 // Our layout state is not valid for the repaints we are going to trigger by