• Home
  • History
  • Annotate
  • Raw
  • Download
  • only in /macosx-10.10/WebCore-7600.1.25/platform/graphics/texmap/coordinated/

Lines Matching refs:GraphicsLayer

33 #include "GraphicsLayer.h"
46 static CoordinatedLayerID toCoordinatedLayerID(GraphicsLayer* layer)
109 : GraphicsLayer(client)
148 bool CoordinatedGraphicsLayer::setChildren(const Vector<GraphicsLayer*>& children)
150 bool ok = GraphicsLayer::setChildren(children);
157 void CoordinatedGraphicsLayer::addChild(GraphicsLayer* layer)
159 GraphicsLayer::addChild(layer);
163 void CoordinatedGraphicsLayer::addChildAtIndex(GraphicsLayer* layer, int index)
165 GraphicsLayer::addChildAtIndex(layer, index);
169 void CoordinatedGraphicsLayer::addChildAbove(GraphicsLayer* layer, GraphicsLayer* sibling)
171 GraphicsLayer::addChildAbove(layer, sibling);
175 void CoordinatedGraphicsLayer::addChildBelow(GraphicsLayer* layer, GraphicsLayer* sibling)
177 GraphicsLayer::addChildBelow(layer, sibling);
181 bool CoordinatedGraphicsLayer::replaceChild(GraphicsLayer* oldChild, GraphicsLayer* newChild)
183 bool ok = GraphicsLayer::replaceChild(oldChild, newChild);
194 GraphicsLayer::removeFromParent();
202 GraphicsLayer::setPosition(p);
212 GraphicsLayer::setAnchorPoint(p);
222 GraphicsLayer::setSize(size);
235 GraphicsLayer::setTransform(t);
246 GraphicsLayer::setChildrenTransform(t);
257 GraphicsLayer::setPreserves3D(b);
268 GraphicsLayer::setMasksToBounds(b);
279 GraphicsLayer::setDrawsContent(b);
290 GraphicsLayer::setContentsVisible(b);
306 GraphicsLayer::setContentsOpaque(b);
318 GraphicsLayer::setBackfaceVisibility(b);
330 GraphicsLayer::setOpacity(opacity);
342 GraphicsLayer::setContentsRect(r);
354 GraphicsLayer::setContentsTileSize(s);
365 GraphicsLayer::setContentsTilePhase(p);
378 bool GraphicsLayer::supportsContentsTiling()
429 if (!GraphicsLayer::setFilters(newFilters))
453 GraphicsLayer::setShowDebugBorder(show);
465 GraphicsLayer::setShowRepaintCounter(show);
488 GraphicsLayer::setContentsToImage(image);
492 void CoordinatedGraphicsLayer::setMaskLayer(GraphicsLayer* layer)
497 GraphicsLayer::setMaskLayer(layer);
525 void CoordinatedGraphicsLayer::setReplicatedByLayer(GraphicsLayer* layer)
530 GraphicsLayer::setReplicatedByLayer(layer);
608 CoordinatedGraphicsLayer* toCoordinatedGraphicsLayer(GraphicsLayer* layer)
631 m_layerState.filters = GraphicsLayer::filters();
1078 for (const GraphicsLayer* currLayer = this; currLayer; currLayer = currLayer->parent())