Lines Matching refs:GraphicsLayer
25 #include "GraphicsLayer.h"
35 class GraphicsLayerTextureMapper : public GraphicsLayer, public TextureMapperPlatformLayer::Client {
43 // reimps from GraphicsLayer.h
47 virtual bool setChildren(const Vector<GraphicsLayer*>&);
48 virtual void addChild(GraphicsLayer*);
49 virtual void addChildAtIndex(GraphicsLayer*, int index);
50 virtual void addChildAbove(GraphicsLayer* layer, GraphicsLayer* sibling);
51 virtual void addChildBelow(GraphicsLayer* layer, GraphicsLayer* sibling);
52 virtual bool replaceChild(GraphicsLayer* oldChild, GraphicsLayer* newChild);
53 virtual void setMaskLayer(GraphicsLayer* layer);
67 virtual void setReplicatedByLayer(GraphicsLayer*);
185 inline static GraphicsLayerTextureMapper* toGraphicsLayerTextureMapper(GraphicsLayer* layer)
190 TextureMapperLayer* toTextureMapperLayer(GraphicsLayer*);