Lines Matching defs:tile
43 // The width and height of a single tile in a tiled layer. Should be large enough to
45 // to keep the overall tile cost low.
221 // Preserve the tile parent after set
238 // Exclude the tile parent layer.
253 // Restore the tile parent after removal
262 // Add 1 to account for the tile parent layer
277 // Subtract 1 to account for the tile parent layer
315 // Add 1 to account for the tile parent layer
455 CACFLayerRef tile = static_cast<CACFLayerRef>(const_cast<void*>(CFArrayGetValueAtIndex(tileArray, i * numTilesVertical + j)));
456 CACFLayerSetPosition(tile, CGPointMake(i * m_tileSize.width, j * m_tileSize.height));
459 CACFLayerSetBounds(tile, CGRectMake(i * m_tileSize.width, j * m_tileSize.height, width, height));
464 CACFLayerSetTransform(tile, transform);
468 CACFLayerSetName(tile, name.createCFString().get());
474 void PlatformCALayerWinInternal::drawTile(CACFLayerRef tile, CGContextRef context)
476 CGPoint tilePosition = CACFLayerGetPosition(tile);
477 CGRect tileBounds = CACFLayerGetBounds(tile);
484 // Set the context clipping rectangle to the current tile
494 // Draw the tile