Lines Matching +defs:color +defs:values
637 void GraphicsLayerCA::setBackgroundColor(const Color& color)
639 if (m_backgroundColor == color)
642 GraphicsLayer::setBackgroundColor(color);
841 void GraphicsLayerCA::setContentsToSolidColor(const Color& color)
843 if (color == m_contentsSolidColor)
846 m_contentsSolidColor = color;
891 // CoreGraphics renders images tagged with DeviceRGB using the color space of the main display. When we hand such
1750 // Set properties of m_layer to their default values, since these are expressed on on the structural layer.
2401 // values.
2527 ASSERT_NOT_REACHED(); // we don't animate color yet
2543 Vector<float> values;
2556 values.append(floatValue.value());
2560 ASSERT_NOT_REACHED(); // we don't animate color yet
2569 keyframeAnim->setValues(values);
2748 Vector<RefPtr<FilterOperation>> values;
2760 values.append(curValue.value().operations()[functionIndex]);
2764 values.append(defaultOperation);
2772 keyframeAnim->setValues(values, internalFilterPropertyIndex);
2884 void GraphicsLayerCA::setDebugBackgroundColor(const Color& color)
2886 if (color.isValid())
2887 m_layer->setBackgroundColor(color);
2892 void GraphicsLayerCA::getDebugBorderInfo(Color& color, float& width) const
2895 color = Color(0, 0, 128, 128); // tile cache layer: dark blue
2900 GraphicsLayer::getDebugBorderInfo(color, width);
2947 void GraphicsLayerCA::setDebugBorder(const Color& color, float borderWidth)
2949 if (color.isValid()) {
2950 m_layer->setBorderColor(color);