Lines Matching defs:character
1000 UChar32 character = characters[i];
1001 if (treatAsSpace(character)) {
1006 if (U16_IS_LEAD(character) && i + 1 < length && U16_IS_TRAIL(characters[i + 1])) {
1007 character = U16_GET_SUPPLEMENTARY(character, characters[i + 1]);
1010 if (expandAroundIdeographs && isCJKIdeographOrSymbol(character)) {
1021 UChar32 character = characters[i - 1];
1022 if (treatAsSpace(character)) {
1027 if (U16_IS_TRAIL(character) && i > 1 && U16_IS_LEAD(characters[i - 2])) {
1028 character = U16_GET_SUPPLEMENTARY(characters[i - 2], character);
1031 if (expandAroundIdeographs && isCJKIdeographOrSymbol(character)) {
1060 // so we want to draw through CJK characters (on a character-by-character basis).
1065 // We have no idea which character spawned this glyph. Bail.
1075 // Instead, we can use the "Unicode allocation block" for the character.