Lines Matching +defs:left +defs:top
84 float left = min4(m_p1.x(), m_p2.x(), m_p3.x(), m_p4.x());
85 float top = min4(m_p1.y(), m_p2.y(), m_p3.y(), m_p4.y());
90 return FloatRect(left, top, right - left, bottom - top);
117 // Return the corner of the rectangle that if it is to the left of the vector
118 // would mean all of the rectangle is to the left of the vector.
122 // QQQ XXX If the lower left corner of X is left of the vector that goes from the top corner of Q to
123 // QQQ the right corner of Q, then all of X is left of the vector, and intersection impossible.
140 // For each side of the quad clockwise we check if the rectangle is to the left of it