Lines Matching refs:GraphicsLayer
34 #include "GraphicsLayer.h"
252 if (GraphicsLayer* scrollLayer = scrollLayerForFrameView(frameView)) {
253 GraphicsLayer* counterScrollingLayer = counterScrollingLayerForFrameView(frameView);
254 GraphicsLayer* insetClipLayer = insetClipLayerForFrameView(frameView);
255 GraphicsLayer* contentShadowLayer = contentShadowLayerForFrameView(frameView);
256 GraphicsLayer* scrolledContentsLayer = rootContentLayerForFrameView(frameView);
257 GraphicsLayer* headerLayer = headerLayerForFrameView(frameView);
258 GraphicsLayer* footerLayer = footerLayerForFrameView(frameView);
365 void AsyncScrollingCoordinator::updateFrameScrollingNode(ScrollingNodeID nodeID, GraphicsLayer* layer, GraphicsLayer* scrolledContentsLayer, GraphicsLayer* counterScrollingLayer, GraphicsLayer* insetClipLayer, const ScrollingGeometry* scrollingGeometry)
386 void AsyncScrollingCoordinator::updateOverflowScrollingNode(ScrollingNodeID nodeID, GraphicsLayer* layer, GraphicsLayer* scrolledContentsLayer, const ScrollingGeometry* scrollingGeometry)
405 void AsyncScrollingCoordinator::updateViewportConstrainedNode(ScrollingNodeID nodeID, const ViewportConstraints& constraints, GraphicsLayer* graphicsLayer)
434 // The FrameView's GraphicsLayer is likely to be out-of-synch with the PlatformLayer
453 if (GraphicsLayer* scrollLayer = scrollLayerForFrameView(frameView))