Lines Matching defs:AnimationControllerPrivate
33 #include "AnimationControllerPrivate.h"
53 AnimationControllerPrivate::AnimationControllerPrivate(Frame& frame)
54 : m_animationTimer(this, &AnimationControllerPrivate::animationTimerFired)
55 , m_updateStyleIfNeededDispatcher(this, &AnimationControllerPrivate::updateStyleIfNeededDispatcherFired)
66 AnimationControllerPrivate::~AnimationControllerPrivate()
70 CompositeAnimation& AnimationControllerPrivate::ensureCompositeAnimation(RenderElement* renderer)
78 bool AnimationControllerPrivate::clear(RenderElement* renderer)
89 double AnimationControllerPrivate::updateAnimations(SetChanged callSetChanged/* = DoNotCallSetChanged*/)
119 void AnimationControllerPrivate::updateAnimationTimerForRenderer(RenderElement* renderer)
133 void AnimationControllerPrivate::updateAnimationTimer(SetChanged callSetChanged/* = DoNotCallSetChanged*/)
157 void AnimationControllerPrivate::updateStyleIfNeededDispatcherFired(Timer<AnimationControllerPrivate>&)
162 void AnimationControllerPrivate::fireEventsAndUpdateStyle()
189 void AnimationControllerPrivate::startUpdateStyleIfNeededDispatcher()
195 void AnimationControllerPrivate::addEventToDispatch(PassRefPtr<Element> element, const AtomicString& eventType, const String& name, double elapsedTime)
207 void AnimationControllerPrivate::addElementChangeToDispatch(PassRef<Element> element)
215 void AnimationControllerPrivate::animationFrameCallbackFired()
224 void AnimationControllerPrivate::animationTimerFired(Timer<AnimationControllerPrivate>&)
239 bool AnimationControllerPrivate::isRunningAnimationOnRenderer(RenderElement* renderer, CSSPropertyID property, AnimationBase::RunningState runningState) const
245 bool AnimationControllerPrivate::isRunningAcceleratedAnimationOnRenderer(RenderElement* renderer, CSSPropertyID property, AnimationBase::RunningState runningState) const
251 void AnimationControllerPrivate::suspendAnimations()
265 void AnimationControllerPrivate::resumeAnimations()
279 void AnimationControllerPrivate::suspendAnimationsForDocument(Document* document)
291 void AnimationControllerPrivate::resumeAnimationsForDocument(Document* document)
303 void AnimationControllerPrivate::startAnimationsIfNotSuspended(Document* document)
309 void AnimationControllerPrivate::setAllowsNewAnimationsWhileSuspended(bool allowed)
314 bool AnimationControllerPrivate::pauseAnimationAtTime(RenderElement* renderer, const AtomicString& name, double t)
329 bool AnimationControllerPrivate::pauseTransitionAtTime(RenderElement* renderer, const String& property, double t)
344 double AnimationControllerPrivate::beginAnimationUpdateTime()
351 void AnimationControllerPrivate::endAnimationUpdate()
358 void AnimationControllerPrivate::receivedStartTimeResponse(double time)
364 PassRefPtr<RenderStyle> AnimationControllerPrivate::getAnimatedStyleForRenderer(RenderElement* renderer)
380 unsigned AnimationControllerPrivate::numberOfActiveAnimations(Document* document) const
392 void AnimationControllerPrivate::addToAnimationsWaitingForStyle(AnimationBase* animation)
400 void AnimationControllerPrivate::removeFromAnimationsWaitingForStyle(AnimationBase* animationToRemove)
405 void AnimationControllerPrivate::styleAvailable()
414 void AnimationControllerPrivate::addToAnimationsWaitingForStartTimeResponse(AnimationBase* animation, bool willGetResponse)
440 void AnimationControllerPrivate::removeFromAnimationsWaitingForStartTimeResponse(AnimationBase* animationToRemove)
448 void AnimationControllerPrivate::startTimeResponse(double time)
459 void AnimationControllerPrivate::animationWillBeRemoved(AnimationBase* animation)
466 : m_data(std::make_unique<AnimationControllerPrivate>(frame))