Lines Matching defs:selectionHasDirection
146 const bool selectionHasDirection = true;
147 setSelection(VisibleSelection(base.deepEquivalent(), extent.deepEquivalent(), base.affinity(), selectionHasDirection), defaultSetSelectionOptions(userTriggered));
163 const bool selectionHasDirection = true;
164 setSelection(VisibleSelection(base, extent, affinity, selectionHasDirection), defaultSetSelectionOptions(userTriggered));
167 void FrameSelection::moveWithoutValidationTo(const Position& base, const Position& extent, bool selectionHasDirection, bool shouldSetFocus)
171 newSelection.setIsDirectional(selectionHasDirection);
1323 const bool selectionHasDirection = true;
1324 setSelection(VisibleSelection(pos.deepEquivalent(), m_selection.extent(), pos.affinity(), selectionHasDirection), defaultSetSelectionOptions(userTriggered));
1329 const bool selectionHasDirection = true;
1330 setSelection(VisibleSelection(m_selection.base(), pos.deepEquivalent(), pos.affinity(), selectionHasDirection), defaultSetSelectionOptions(userTriggered));
1335 const bool selectionHasDirection = true;
1336 setSelection(VisibleSelection(pos, m_selection.extent(), affinity, selectionHasDirection), defaultSetSelectionOptions(userTriggered));
1341 const bool selectionHasDirection = true;
1342 setSelection(VisibleSelection(m_selection.base(), pos, affinity, selectionHasDirection), defaultSetSelectionOptions(userTriggered));