Lines Matching refs:p1
141 GLdouble p1[3];
145 p1+0, p1+1, p1+2);
148 GLdouble yint = (knownY-p1[1])/(p0[1]-p1[1]);
149 pos[0] = p1[0]+(p0[0]-p1[0])*yint;
151 pos[2] = p1[2]+(p0[2]-p1[2])*yint;
184 NSPoint p1 = proj.Project(pos);
193 if (p1.x > p0.x) {
195 r.size.width = min(p1.x, p2.x)-r.origin.x;
197 r.origin.x = max(p1.x, p2.x);
200 if (p2.y > p1.y) {
201 r.origin.y = max(p0.y, p1.y);
205 r.size.height = min(p0.y, p1.y)-r.origin.y;