Lines Matching refs:cursor_coords
73 static COORD cursor_coords;
110 cursor_coords.X = col;
111 cursor_coords.Y = row;
115 SetConsoleCursorPosition (cur_screen, cursor_coords);
126 w32con_ins_del_lines (cursor_coords.Y, FRAME_LINES (f) - cursor_coords.Y - 1);
168 w32con_write_glyphs (glyph_base, end - cursor_coords.X); /* fencepost ? */
235 cursor_coords.X = 0;
236 cursor_coords.Y = vpos;
254 scroll.Top = cursor_coords.Y;
255 scroll.Bottom = cursor_coords.Y;
259 scroll.Left = cursor_coords.X + dist;
264 scroll.Left = cursor_coords.X;
268 dest.X = cursor_coords.X;
269 dest.Y = cursor_coords.Y;
284 /* Move len chars to the right starting at cursor_coords, fill with blanks */
287 /* Print the first len characters of start, cursor_coords.X adjusted
294 w32con_clear_end_of_line (cursor_coords.X + len);
344 coding->produced, cursor_coords,
354 coding->produced, cursor_coords,
362 cursor_coords.X += coding->produced;
363 w32con_move_cursor (cursor_coords.Y, cursor_coords.X);
374 /* delete chars means scroll chars from cursor_coords.X + n to
375 cursor_coords.X, anything beyond the edge of the screen should
472 SetConsoleCursorPosition (cur_screen, cursor_coords);