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  • only in /macosx-10.10.1/WTF-7600.1.24/wtf/gobject/

Lines Matching defs:GMainLoopSource

30 #include "GMainLoopSource.h"
36 GMainLoopSource& GMainLoopSource::createAndDeleteOnDestroy()
38 return *new GMainLoopSource(DeleteOnDestroy);
41 GMainLoopSource::GMainLoopSource()
47 GMainLoopSource::GMainLoopSource(DeleteOnDestroyType deleteOnDestroy)
53 GMainLoopSource::~GMainLoopSource()
58 bool GMainLoopSource::isScheduled() const
63 bool GMainLoopSource::isActive() const
68 void GMainLoopSource::cancel()
82 void GMainLoopSource::reset()
92 void GMainLoopSource::scheduleIdleSource(const char* name, GSourceFunc sourceFunction, int priority, GMainContext* context)
105 void GMainLoopSource::schedule(const char* name, std::function<void ()> function, int priority, std::function<void ()> destroyFunction, GMainContext* context)
113 void GMainLoopSource::schedule(const char* name, std::function<bool ()> function, int priority, std::function<void ()> destroyFunction, GMainContext* context)
121 void GMainLoopSource::schedule(const char* name, std::function<bool (GIOCondition)> function, GSocket* socket, GIOCondition condition, std::function<void ()> destroyFunction, GMainContext* context)
136 void GMainLoopSource::scheduleTimeoutSource(const char* name, GSourceFunc sourceFunction, int priority, GMainContext* context)
149 void GMainLoopSource::scheduleAfterDelay(const char* name, std::function<void ()> function, std::chrono::milliseconds delay, int priority, std::function<void ()> destroyFunction, GMainContext* context)
158 void GMainLoopSource::scheduleAfterDelay(const char* name, std::function<bool ()> function, std::chrono::milliseconds delay, int priority, std::function<void ()> destroyFunction, GMainContext* context)
167 void GMainLoopSource::scheduleAfterDelay(const char* name, std::function<void ()> function, std::chrono::seconds delay, int priority, std::function<void ()> destroyFunction, GMainContext* context)
176 void GMainLoopSource::scheduleAfterDelay(const char* name, std::function<bool ()> function, std::chrono::seconds delay, int priority, std::function<void ()> destroyFunction, GMainContext* context)
185 void GMainLoopSource::voidCallback()
200 bool GMainLoopSource::boolCallback()
217 bool GMainLoopSource::socketCallback(GIOCondition condition)
239 void GMainLoopSource::destroy()
253 gboolean GMainLoopSource::voidSourceCallback(GMainLoopSource* source)
259 gboolean GMainLoopSource::boolSourceCallback(GMainLoopSource* source)
264 gboolean GMainLoopSource::socketSourceCallback(GSocket*, GIOCondition condition, GMainLoopSource* source)