Lines Matching refs:adjustment
157 int adjustment = player->clk_adj;
170 * a - adjustment in ppm (parts per milion)
174 if (adjustment < 0) {
177 adjustment = -adjustment;
183 (uint64_t)adjustment + 500000, 1000000);
200 * Using ALSA's adjustment control, we can modify the rate to be up
207 adjustment = -1;
209 adjustment = 1;
212 adjustment *= (int)div64_u64((uint64_t)delta * 1000000 + rate / 2,
214 player->clk_adj = adjustment;