Lines Matching refs:axes
286 u16 axes[4];
1720 int *axes,
1748 for (i = 0; i < ARRAY_SIZE(chip->axes); ++i) {
1753 chip->axes[i] = snd_azf3328_game_inw(
1759 /* trigger next sampling of axes, to be evaluated the next time we
1763 * Measurement Ready monitoring for all axes here,
1765 val = 0x03; /* we're able to monitor axes 1 and 2 only */
1771 for (i = 0; i < ARRAY_SIZE(chip->axes); i++) {
1772 axes[i] = chip->axes[i];
1773 if (axes[i] == 0xffff)
1774 axes[i] = -1;
1777 dev_dbg(chip->card->dev, "cooked_read: axes %d %d %d %d buttons %d\n",
1778 axes[0], axes[1], axes[2], axes[3], *buttons);