Lines Matching refs:window
69 /* A Pos is an index in the character window. We use short instead of int to
87 uInt w_size; /* LZ77 window size (32K by default) */
91 Byte *window;
92 /* Sliding window. Input bytes are read into the second half of the window,
97 * the window size to 64K, which is quite useful on MSDOS.
98 * To do: use the user input buffer as sliding window.
102 /* Actual size of window: 2*wSize, except when the user input buffer
103 * is directly used as sliding window.
109 * An index in this array is thus a window index modulo 32K.
128 * negative when the window is moved backwards.
136 uInt lookahead; /* number of valid bytes ahead in window */
199 * data is still in the window so we can still emit a stored block even