Lines Matching refs:symbol
520 * symbol name, and offset to the caller.
523 * hexadecimal), a symbol name, a register name (preceded by the
526 * consisting of a symbol name, +/-, and a numeric constant value
536 * *name - receives the symbol name, if any
552 char symbol = '\0';
559 * provide symbol lookup.
568 * symbol | numeric-address [+/- numeric-offset]
579 * If there is no whitespace between the symbol
582 * null so the symbol/value can be properly parsed
586 symbol = *cp;
626 && (symbol == '\0'))
633 if (symbol == '\0') {
645 positive = (symbol == '+');
651 && (symbol == '\0')) {
655 if (!symbol) {
1114 * obtaining the address of a variable, or the nearest symbol
1963 * Allow presence or absence of leading '%' symbol.