Lines Matching defs:stage
90 * stage (0) is to only pin down the blocks we find
91 * the second stage (1) is to make sure that all the inodes
94 * The last stage is to deal with directories and links and extents
282 * processing the log tree. The stage field tells us which part
297 /* what stage of the replay code we're currently in */
298 int stage;
303 * the LOG_WALK_REPLAY_INODES stage.
2375 * gets called in two different stages. The first stage just looks
2378 * The second stage copies all the other item types from the log into
2379 * the subvolume. The two stage approach is slower, but gets rid of
2415 /* inode keys are done during the first stage */
2417 wc->stage == LOG_WALK_REPLAY_INODES) {
2501 wc->stage == LOG_WALK_REPLAY_DIR_INDEX) {
2508 if (wc->stage < LOG_WALK_REPLAY_ALL)
7197 .stage = LOG_WALK_PIN_ONLY,
7285 if (!ret && wc.stage == LOG_WALK_REPLAY_ALL) {
7292 if (!ret && wc.stage == LOG_WALK_REPLAY_ALL) {
7327 wc.stage = LOG_WALK_REPLAY_INODES;
7331 if (wc.stage < LOG_WALK_REPLAY_ALL) {
7332 wc.stage++;