Lines Matching defs:var

997 		if (sfb->fb->var.bits_per_pixel == 16) {
1000 val = chan_to_field(red, &sfb->fb->var.red);
1001 val |= chan_to_field(green, &sfb->fb->var.green);
1002 val |= chan_to_field(blue, &sfb->fb->var.blue);
1007 val = chan_to_field(red, &sfb->fb->var.red);
1008 val |= chan_to_field(green, &sfb->fb->var.green);
1009 val |= chan_to_field(blue, &sfb->fb->var.blue);
1163 "sfb->width=%d sfb->height=%d sfb->fb->var.bits_per_pixel=%d sfb->hz=%d\n",
1164 sfb->width, sfb->height, sfb->fb->var.bits_per_pixel, sfb->hz);
1169 vgamode[j].bpp != sfb->fb->var.bits_per_pixel ||
1242 m_nscreenstride = (sfb->width * sfb->fb->var.bits_per_pixel) / 64;
1243 switch (sfb->fb->var.bits_per_pixel) {
1274 switch (sfb->fb->var.bits_per_pixel) {
1277 sfb->fb->fix.line_length = sfb->fb->var.xres * 4;
1278 sfb->fb->var.red.length = 8;
1279 sfb->fb->var.green.length = 8;
1280 sfb->fb->var.blue.length = 8;
1281 sfb->fb->var.red.offset = 16;
1282 sfb->fb->var.green.offset = 8;
1283 sfb->fb->var.blue.offset = 0;
1287 sfb->fb->fix.line_length = sfb->fb->var.xres * 3;
1288 sfb->fb->var.red.length = 8;
1289 sfb->fb->var.green.length = 8;
1290 sfb->fb->var.blue.length = 8;
1291 sfb->fb->var.red.offset = 16;
1292 sfb->fb->var.green.offset = 8;
1293 sfb->fb->var.blue.offset = 0;
1297 sfb->fb->fix.line_length = sfb->fb->var.xres;
1298 sfb->fb->var.red.length = 3;
1299 sfb->fb->var.green.length = 3;
1300 sfb->fb->var.blue.length = 2;
1301 sfb->fb->var.red.offset = 5;
1302 sfb->fb->var.green.offset = 2;
1303 sfb->fb->var.blue.offset = 0;
1308 sfb->fb->fix.line_length = sfb->fb->var.xres * 2;
1309 sfb->fb->var.red.length = 5;
1310 sfb->fb->var.green.length = 6;
1311 sfb->fb->var.blue.length = 5;
1312 sfb->fb->var.red.offset = 11;
1313 sfb->fb->var.green.offset = 5;
1314 sfb->fb->var.blue.offset = 0;
1318 sfb->width = sfb->fb->var.xres;
1319 sfb->height = sfb->fb->var.yres;
1324 static int smtc_check_var(struct fb_var_screeninfo *var, struct fb_info *info)
1327 if (var->xres_virtual < var->xres)
1328 var->xres_virtual = var->xres;
1330 if (var->yres_virtual < var->yres)
1331 var->yres_virtual = var->yres;
1334 if ((var->bits_per_pixel != 8) && (var->bits_per_pixel != 16) &&
1335 (var->bits_per_pixel != 24) && (var->bits_per_pixel != 32))
1336 var->bits_per_pixel = 16;
1384 if (sfb->fb->var.bits_per_pixel == 32)
1460 sfb->fb->var.xres = smtc_scr_info.lfb_width;
1461 sfb->fb->var.yres = smtc_scr_info.lfb_height;
1462 sfb->fb->var.bits_per_pixel = smtc_scr_info.lfb_depth;
1472 sfb->fb->var.xres = SCREEN_X_RES;
1473 sfb->fb->var.yres = SCREEN_Y_RES_PC;
1474 sfb->fb->var.bits_per_pixel = SCREEN_BPP;
1486 sfb->fb->var.yres = SCREEN_Y_RES_NETBOOK;
1490 big_pixel_depth(sfb->fb->var.bits_per_pixel, smtc_scr_info.lfb_depth);
1532 info->var = smtcfb_var;
1566 if (sfb->fb->var.bits_per_pixel == 32) {
1578 if (sfb->fb->var.bits_per_pixel == 32)
1613 if (sfb->fb->var.bits_per_pixel == 15)
1614 sfb->fb->var.bits_per_pixel = 16;
1616 sfb->fb->var.xres_virtual = sfb->fb->var.xres;
1617 sfb->fb->var.yres_virtual = sfb->fb->var.yres;
1634 sfb->chip_id, sfb->chip_rev_id, sfb->fb->var.xres,
1635 sfb->fb->var.yres, sfb->fb->var.bits_per_pixel);
1720 if (sfb->fb->var.bits_per_pixel == 32)