Lines Matching defs:var

96      *  entries in the var structure). Return != 0 for invalid regno.
106 u32 cr = red >> (16 - info->var.red.length);
107 u32 cg = green >> (16 - info->var.green.length);
108 u32 cb = blue >> (16 - info->var.blue.length);
114 value = (cr << info->var.red.offset) |
115 (cg << info->var.green.offset) |
116 (cb << info->var.blue.offset);
117 if (info->var.transp.length > 0) {
118 u32 mask = (1 << info->var.transp.length) - 1;
119 mask <<= info->var.transp.offset;
400 struct fb_var_screeninfo *var;
424 var = &info->var;
432 var->xres = var->xres_virtual = width;
433 var->yres = var->yres_virtual = height;
447 var->xoffset = var->yoffset = 0;
450 var->bits_per_pixel = 8;
451 var->red.offset = 0;
452 var->red.length = 8;
453 var->green.offset = 0;
454 var->green.length = 8;
455 var->blue.offset = 0;
456 var->blue.length = 8;
457 var->transp.offset = 0;
458 var->transp.length = 0;
461 var->bits_per_pixel = 16;
462 var->red.offset = 10;
463 var->red.length = 5;
464 var->green.offset = 5;
465 var->green.length = 5;
466 var->blue.offset = 0;
467 var->blue.length = 5;
468 var->transp.offset = 0;
469 var->transp.length = 0;
472 var->bits_per_pixel = 16;
473 var->red.offset = 11;
474 var->red.length = 5;
475 var->green.offset = 5;
476 var->green.length = 6;
477 var->blue.offset = 0;
478 var->blue.length = 5;
479 var->transp.offset = 0;
480 var->transp.length = 0;
483 var->bits_per_pixel = 32;
484 var->red.offset = 16;
485 var->red.length = 8;
486 var->green.offset = 8;
487 var->green.length = 8;
488 var->blue.offset = 0;
489 var->blue.length = 8;
490 var->transp.offset = 24;
491 var->transp.length = 8;
494 var->red.msb_right = var->green.msb_right = var->blue.msb_right =
495 var->transp.msb_right = 0;
496 var->grayscale = 0;
497 var->nonstd = 0;
498 var->activate = 0;
499 var->height = var->width = -1;
500 var->pixclock = 10000;
501 var->left_margin = var->right_margin = 16;
502 var->upper_margin = var->lower_margin = 16;
503 var->hsync_len = var->vsync_len = 8;
504 var->sync = 0;
505 var->vmode = FB_VMODE_NONINTERLACED;