Lines Matching refs:stride
883 * stride, we need to do the same for the motion vector buffer
884 * by aligning it's stride to the next 16 byte boundary. this
1028 u32 stride;
1035 stride = ALIGN((pix->width * vpdma_fmt->depth) >> 3,
1064 stride = pix->plane_fmt[VPE_LUMA].bytesperline;
1076 stride, &q_data->c_rect,
1096 u32 stride;
1102 stride = ALIGN((pix->width * vpdma_fmt->depth) >> 3,
1130 stride = pix->plane_fmt[VPE_LUMA].bytesperline;
1179 vpdma_add_in_dtd(&ctx->desc_list, pix->width, stride,
1603 unsigned int stride = 0;
1621 * the line stride should 16 byte aligned for VPDMA to work, based on
1623 * to make sure line stride is 16 byte aligned
1630 * really help in ensuring line stride is 16 byte aligned
1636 * can ensure a line stride alignment of 16 bytes. For example,
1637 * if bpp is 2, then the line stride can be 16 byte aligned if
1690 stride = (pix->width * fmt->vpdma_fmt[VPE_LUMA]->depth) >> 3;
1691 if (stride > plane_fmt->bytesperline)
1692 plane_fmt->bytesperline = stride;
1695 stride,