Lines Matching refs:input_dev
93 struct input_dev *dev;
108 struct input_dev *dev[2];
244 static int tmdc_open(struct input_dev *dev)
252 static void tmdc_close(struct input_dev *dev)
263 struct input_dev *input_dev;
268 input_dev = input_allocate_device();
269 if (!port || !input_dev) {
299 port->dev = input_dev;
301 input_dev->name = port->name;
302 input_dev->phys = port->phys;
303 input_dev->id.bustype = BUS_GAMEPORT;
304 input_dev->id.vendor = GAMEPORT_ID_VENDOR_THRUSTMASTER;
305 input_dev->id.product = model->id;
306 input_dev->id.version = 0x0100;
307 input_dev->dev.parent = &tmdc->gameport->dev;
309 input_set_drvdata(input_dev, tmdc);
311 input_dev->open = tmdc_open;
312 input_dev->close = tmdc_close;
314 input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);
318 input_set_abs_params(input_dev, port->abs[i], 8, 248, 2, 4);
321 input_set_abs_params(input_dev, tmdc_abs_hat[i], -1, 1, 0, 0);
325 set_bit(port->btn[j + b], input_dev->keybit);
335 fail: input_free_device(input_dev);