Lines Matching defs:gameport
12 #include <linux/gameport.h>
30 static int joydump_connect(struct gameport *gameport, struct gameport_driver *drv)
40 printk(KERN_INFO "joydump: | Dumping: %30s |\n", gameport->phys);
41 printk(KERN_INFO "joydump: | Speed: %28d kHz |\n", gameport->speed);
43 if (gameport_open(gameport, drv, GAMEPORT_MODE_RAW)) {
47 if (gameport_open(gameport, drv, GAMEPORT_MODE_COOKED)) {
54 gameport_cooked_read(gameport, axes, &buttons);
62 timeout = gameport_time(gameport, 10000); /* 10 ms */
75 u = gameport_read(gameport);
81 gameport_trigger(gameport);
85 dump->data = gameport_read(gameport);
128 static void joydump_disconnect(struct gameport *gameport)
130 gameport_close(gameport);