Lines Matching defs:ip

51 	uint32_t ip;
187 uint64_t inst = validation_state->shader[validation_state->ip];
311 uint64_t inst = validation_state->shader[validation_state->ip];
390 uint64_t inst = validation_state->shader[validation_state->ip];
481 uint64_t inst = validation_state->shader[validation_state->ip];
556 uint64_t inst = validation_state->shader[validation_state->ip];
578 int ip)
592 validation_state->ip);
603 uint64_t inst = validation_state->shader[validation_state->ip];
638 int ip;
641 for (ip = 0; ip < validation_state->max_ip; ip++) {
642 uint64_t inst = validation_state->shader[ip];
645 uint32_t after_delay_ip = ip + 4;
655 validation_state->max_ip = ip + 3;
662 if (ip - last_branch < 4) {
663 DRM_DEBUG("Branch at %d during delay slots\n", ip);
666 last_branch = ip;
691 DRM_DEBUG("Branch at %d outside of shader (ip %d/%d)\n",
692 ip, branch_target_ip,
704 ip, after_delay_ip, validation_state->max_ip);
747 uint32_t ip = validation_state->ip;
749 if (!test_bit(ip, validation_state->branch_targets))
785 uint32_t ip;
811 for (ip = 0; ip < validation_state.max_ip; ip++) {
812 uint64_t inst = validation_state.shader[ip];
815 validation_state.ip = ip;
820 if (ip == last_thread_switch_ip + 3) {
844 DRM_DEBUG("Bad write at ip %d\n", ip);
854 shader_end_ip = ip;
861 if (ip < last_thread_switch_ip + 3) {
863 "last switch at ip %d\n", ip);
866 last_thread_switch_ip = ip;
874 DRM_DEBUG("Bad LOAD_IMM write at ip %d\n", ip);
881 &validation_state, ip))
884 if (ip < last_thread_switch_ip + 3) {
885 DRM_DEBUG("Branch in thread switch at ip %d",
886 ip);
893 "instruction %d\n", sig, ip);
900 if (found_shader_end && ip == shader_end_ip + 2)
904 if (ip == validation_state.max_ip) {