Lines Matching refs:max_index
269 uint32_t max_index = *(uint32_t *)(untrusted + 9);
280 if (max_index > shader_state->max_index)
281 shader_state->max_index = max_index;
307 uint32_t max_index;
321 max_index = length + base_index - 1;
323 if (max_index > shader_state->max_index)
324 shader_state->max_index = max_index;
340 exec->shader_state[i].max_index = 0;
905 uint32_t max_index;
921 max_index = ((vbo->base.size - offset - attr_size) /
923 if (state->max_index > max_index) {
926 state->max_index, max_index);