Lines Matching refs:graphics_level

387 	pi->graphics_level[index].SclkDid = (u8)dividers.post_div;
388 pi->graphics_level[index].SclkFrequency = cpu_to_be32(sclk);
461 pi->graphics_level[index].VoltageDownH = (u8)pi->voltage_drop_t;
462 pi->graphics_level[index].MinVddNb =
472 pi->graphics_level[index].AT = cpu_to_be16((u16)at);
482 pi->graphics_level[index].EnabledForActivity = enable ? 1 : 0;
613 (u8 *)&pi->graphics_level,
928 pi->graphics_level[i].ClkBypassCntl = 3;
930 pi->graphics_level[i].ClkBypassCntl = 2;
932 pi->graphics_level[i].ClkBypassCntl = 7;
934 pi->graphics_level[i].ClkBypassCntl = 6;
936 pi->graphics_level[i].ClkBypassCntl = 8;
938 pi->graphics_level[i].ClkBypassCntl = 0;
940 pi->graphics_level[i].ClkBypassCntl = 0;
949 pi->graphics_level[i].ClkBypassCntl = 3;
951 pi->graphics_level[i].ClkBypassCntl = 2;
953 pi->graphics_level[i].ClkBypassCntl = 7;
955 pi->graphics_level[i].ClkBypassCntl = 6;
957 pi->graphics_level[i].ClkBypassCntl = 8;
959 pi->graphics_level[i].ClkBypassCntl = 0;
961 pi->graphics_level[i].ClkBypassCntl = 0;
1597 pi->graphics_level[pi->graphics_boot_level].ClkBypassCntl : 0;
2055 pi->graphics_level[index].EnabledForThrottle = enable ? 1 : 0;
2068 pi->graphics_level[i].DeepSleepDivId =
2070 be32_to_cpu(pi->graphics_level[i].SclkFrequency),
2090 pi->graphics_level[i].GnbSlow = 1;
2091 pi->graphics_level[i].ForceNbPs1 = 0;
2092 pi->graphics_level[i].UpH = 0;
2103 pi->graphics_level[i].GnbSlow = 0;
2106 pi->graphics_level[0].ForceNbPs1 = 1;
2108 pi->graphics_level[1].GnbSlow = 0;
2109 pi->graphics_level[2].GnbSlow = 0;
2110 pi->graphics_level[3].GnbSlow = 0;
2111 pi->graphics_level[4].GnbSlow = 0;
2115 pi->graphics_level[i].GnbSlow = 1;
2116 pi->graphics_level[i].ForceNbPs1 = 0;
2117 pi->graphics_level[i].UpH = 0;
2121 pi->graphics_level[pi->lowest_valid].UpH = 0x28;
2122 pi->graphics_level[pi->lowest_valid].GnbSlow = 0;
2124 pi->graphics_level[pi->lowest_valid].ForceNbPs1 = 1;
2139 pi->graphics_level[i].DisplayWatermark = (i == pi->highest_valid) ? 1 : 0;
2610 sclk = be32_to_cpu(pi->graphics_level[current_index].SclkFrequency);
2632 sclk = be32_to_cpu(pi->graphics_level[current_index].SclkFrequency);