Lines Matching refs:y1
44 dest->y1 = src->y1;236 /* Round down for x1/y1 and round up for x2/y2 to catch all pixels */240 iter->plane_src.y1 = src.y1 >> 16;260 * x1/y1 and round up for x2/y2 for the intersected coordinate. Similar rounding319 rect->y1 = INT_MAX;326 rect->y1 = min(rect->y1, clip.y1);