Lines Matching refs:SwathHeightY

124 		unsigned int SwathHeightY,
322 unsigned int SwathHeightY[],
377 unsigned int SwathHeightY,
522 int SwathHeightY[],
581 int SwathHeightY[],
854 unsigned int SwathHeightY,
1201 if ((SwathHeightY > 4) && (VInitPreFillY > 3)) {
1204 (double) MaxNumSwathY * SwathHeightY / (LinesToRequestPrefetchPixelData - (VInitPreFillY - 3.0) / 2.0));
2294 v->SwathHeightY[k],
2493 v->SwathHeightY[k],
2552 v->SwathHeightY[k],
2574 v->SwathHeightY[k],
2769 v->SwathHeightY,
3024 v->SwathHeightY,
3119 mode_lib->vba.SwathHeightY,
3851 v->SwathHeightY,
5218 unsigned int SwathHeightY[],
5311 LinesInDETYRoundedDownToSwath[k] = dml_floor(LinesInDETY[k], SwathHeightY[k]);
5325 ActiveDRAMClockChangeLatencyMarginY = ActiveDRAMClockChangeLatencyMarginY - (1 - 1.0 / NumberOfActivePlanes) * SwathHeightY[k] * HTotal[k] / PixelClock[k] / VRatio[k];
5398 TimeToFinishSwathTransferStutterCriticalPlane = (SwathHeightY[k] - (LinesInDETY[k] - LinesInDETYRoundedDownToSwath[k])) * (HTotal[k] / PixelClock[k]) / VRatio[k];
5475 unsigned int SwathHeightY,
5519 DETBufferSizeInTimeLuma = dml_floor(LinesInDETLuma, SwathHeightY) * LineTime / VRatio;
5958 int SwathHeightY[],
6006 LinesInDETYRoundedDownToSwath[k] = dml_floor(LinesInDETY[k], SwathHeightY[k]);
6014 LinesToFinishSwathTransferStutterCriticalPlane = SwathHeightY[0]
6023 LinesToFinishSwathTransferStutterCriticalPlane = SwathHeightY[k]
6032 if ((SourceScan[k] == dm_vert && BlockWidth256BytesY[k] > SwathHeightY[k])
6034 && BlockHeight256BytesY[k] > SwathHeightY[k])
6131 int SwathHeightY[],
6240 SwathHeightY[k] = MaximumSwathHeightY[k];
6247 SwathHeightY[k] = MinimumSwathHeightY;
6254 SwathHeightY[k] = MaximumSwathHeightY[k];
6259 SwathHeightY[k] = MinimumSwathHeightY;