Lines Matching defs:rect
28 BRect rect)
29 : BWindow(rect, deviceName, B_TITLED_WINDOW,
54 BRect rect(5, 5, 350, 25);
55 BStringView *stickName = new BStringView(rect, "stickname", name.String());
59 rect = _BuildButtons(stick);
60 rect.top += 15;
61 rect.bottom += 15;
62 rect = _BuildHats(stick, rect);
63 _BuildAxes(stick, rect);
184 BRect rect(5, 50, 100, 64);
187 rect = _BuildString(name, "buttonlabel", 18, rect);
189 return rect;
194 JoystickView::_BuildHats(BJoystick *stick, BRect rect)
200 rect = _BuildString(name, "hatlabel", 40, rect);
202 return rect;
208 BRect rect)
211 BStringView *sview = new BStringView(rect, strName, name.String());
215 rect.top += number;
216 rect.bottom += number;
217 return rect;
222 JoystickView::_BuildAxes(BJoystick *stick, BRect rect)
224 float col1bot = rect.bottom - 30;
227 rect.Set(130, 50, 195, 64);
228 BStringView *sview = new BStringView(rect, "sticklabel", "Stick:");
236 rect.Set(130, 200, 195, 234);
239 rect = _BuildString(name, "hatlabel", 20, rect);
243 if (rect.bottom-10 > col1bot) {
247 col1bot = rect.bottom - 10;