Lines Matching refs:Handler2

26 	@results		NextHandler() returns Handler2, then NULL
32 BHandler Handler2;
35 Looper.AddHandler(&Handler2);
37 Handler1.SetNextHandler(&Handler2);
38 CPPUNIT_ASSERT(Handler1.NextHandler() == &Handler2);
47 @case Handler1 and Handler2 do not belong to a BLooper
58 BHandler Handler2;
59 Handler1.SetNextHandler(&Handler2);
66 @case Handler1 belongs to a unlocked BLooper, Handler2 does not
77 BHandler Handler2;
81 Handler1.SetNextHandler(&Handler2);
88 @case Handler1 belongs to a locked BLooper, Handler2 does not
99 BHandler Handler2;
102 Handler1.SetNextHandler(&Handler2);
109 @case Handler2 belongs to a unlocked BLooper, Handler1 does not
120 BHandler Handler2;
122 Looper.AddHandler(&Handler2);
124 Handler1.SetNextHandler(&Handler2);
131 @case Handler2 belongs to a locked BLooper, Handler1 does not
142 BHandler Handler2;
144 Looper.AddHandler(&Handler2);
145 Handler1.SetNextHandler(&Handler2);
152 @case Handler1 and Handler2 belong to different unlocked BLoopers
163 BHandler Handler2;
167 Looper2.AddHandler(&Handler2);
170 Handler1.SetNextHandler(&Handler2);
177 @case Handler1 and Handler2 belong to different BLoopers;
178 Handler1's is locked; Handler2's is not
189 BHandler Handler2;
193 Looper2.AddHandler(&Handler2);
195 Handler1.SetNextHandler(&Handler2);
202 @case Handler1 and Handler2 belong to different BLoopers;
203 Handler1's is unlocked; Handler2's is locked
214 BHandler Handler2;
218 Looper2.AddHandler(&Handler2);
220 Handler1.SetNextHandler(&Handler2);
227 @case Handler1 and Handler2 belong to different locked BLoopers
238 BHandler Handler2;
242 Looper2.AddHandler(&Handler2);
243 Handler1.SetNextHandler(&Handler2);
250 @case Handler1 and Handler2 belong to the same unlocked BLooper
252 @results Returns Handler2
264 BHandler Handler2;
266 Looper.AddHandler(&Handler2);
268 Handler1.SetNextHandler(&Handler2);
275 @case Handler1 and Handler2 belong to the same locked BLooper
277 @results Returns Handler2
283 BHandler Handler2;
285 Looper.AddHandler(&Handler2);
286 Handler1.SetNextHandler(&Handler2);
287 CPPUNIT_ASSERT(Handler1.NextHandler() == &Handler2);