Lines Matching defs:Handler1

31 	BHandler Handler1;
34 Looper.AddHandler(&Handler1);
37 Handler1.SetNextHandler(&Handler2);
38 CPPUNIT_ASSERT(Handler1.NextHandler() == &Handler2);
40 Handler1.SetNextHandler(NULL);
41 CPPUNIT_ASSERT(!Handler1.NextHandler());
47 @case Handler1 and Handler2 do not belong to a BLooper
57 BHandler Handler1;
59 Handler1.SetNextHandler(&Handler2);
60 CPPUNIT_ASSERT(Handler1.NextHandler() == NULL);
66 @case Handler1 belongs to a unlocked BLooper, Handler2 does not
76 BHandler Handler1;
79 Looper.AddHandler(&Handler1);
81 Handler1.SetNextHandler(&Handler2);
82 CPPUNIT_ASSERT(Handler1.NextHandler() == &Looper);
88 @case Handler1 belongs to a locked BLooper, Handler2 does not
98 BHandler Handler1;
101 Looper.AddHandler(&Handler1);
102 Handler1.SetNextHandler(&Handler2);
103 CPPUNIT_ASSERT(Handler1.NextHandler() == &Looper);
109 @case Handler2 belongs to a unlocked BLooper, Handler1 does not
119 BHandler Handler1;
124 Handler1.SetNextHandler(&Handler2);
125 CPPUNIT_ASSERT(Handler1.NextHandler() == NULL);
131 @case Handler2 belongs to a locked BLooper, Handler1 does not
141 BHandler Handler1;
145 Handler1.SetNextHandler(&Handler2);
146 CPPUNIT_ASSERT(Handler1.NextHandler() == NULL);
152 @case Handler1 and Handler2 belong to different unlocked BLoopers
162 BHandler Handler1;
166 Looper1.AddHandler(&Handler1);
170 Handler1.SetNextHandler(&Handler2);
171 CPPUNIT_ASSERT(Handler1.NextHandler() == &Looper1);
177 @case Handler1 and Handler2 belong to different BLoopers;
178 Handler1's is locked; Handler2's is not
188 BHandler Handler1;
192 Looper1.AddHandler(&Handler1);
195 Handler1.SetNextHandler(&Handler2);
196 CPPUNIT_ASSERT(Handler1.NextHandler() == &Looper1);
202 @case Handler1 and Handler2 belong to different BLoopers;
203 Handler1's is unlocked; Handler2's is locked
213 BHandler Handler1;
217 Looper1.AddHandler(&Handler1);
220 Handler1.SetNextHandler(&Handler2);
221 CPPUNIT_ASSERT(Handler1.NextHandler() == &Looper1);
227 @case Handler1 and Handler2 belong to different locked BLoopers
237 BHandler Handler1;
241 Looper1.AddHandler(&Handler1);
243 Handler1.SetNextHandler(&Handler2);
244 CPPUNIT_ASSERT(Handler1.NextHandler() == &Looper1);
250 @case Handler1 and Handler2 belong to the same unlocked BLooper
263 BHandler Handler1;
265 Looper.AddHandler(&Handler1);
268 Handler1.SetNextHandler(&Handler2);
269 CPPUNIT_ASSERT(Handler1.NextHandler() == &Looper);
275 @case Handler1 and Handler2 belong to the same locked BLooper
282 BHandler Handler1;
284 Looper.AddHandler(&Handler1);
286 Handler1.SetNextHandler(&Handler2);
287 CPPUNIT_ASSERT(Handler1.NextHandler() == &Handler2);