Lines Matching refs:alpha
20 uint16 alpha = c.a * cover;
21 if (alpha == 255 * 255) {
24 BLEND_ALPHA_PO(p, c.r, c.g, c.b, alpha);
34 uint16 alpha = c.a * cover;
35 if (alpha == 255 * 255) {
54 BLEND_ALPHA_CO(p, c.r, c.g, c.b, alpha);
59 alpha = alpha >> 8;
60 blend_line32(p, len, c.r, c.g, c.b, alpha);
73 uint16 alpha = c.a * *covers;
74 if (alpha) {
75 if(alpha == 255 * 255) {
78 BLEND_ALPHA_PO(p, c.r, c.g, c.b, alpha);
97 uint16 alpha = c.a * *covers;
98 if (alpha) {
99 if (alpha == 255 * 255) {
102 BLEND_ALPHA_PO(p, c.r, c.g, c.b, alpha);