Lines Matching refs:alpha
36 uint16 alpha = pattern->HighColor().alpha * cover;
37 if (alpha == 255 * 255) {
40 BLEND_ALPHA_CO(p, color.red, color.green, color.blue, alpha);
51 uint16 alpha = color.alpha * cover;
52 if (alpha == 255*255) {
83 BLEND_ALPHA_CO(p, color.red, color.green, color.blue, alpha);
97 uint8 hAlpha = pattern->HighColor().alpha;
100 uint16 alpha = hAlpha * *covers;
101 if (alpha) {
102 if (alpha == 255 * 255) {
105 BLEND_ALPHA_CO(p, color.red, color.green, color.blue, alpha);
123 uint8 hAlpha = pattern->HighColor().alpha;
126 uint16 alpha = hAlpha * *covers;
127 if (alpha) {
128 if (alpha == 255 * 255) {
131 BLEND_ALPHA_CO(p, color.red, color.green, color.blue, alpha);
149 uint8 hAlpha = pattern->HighColor().alpha;
153 uint16 alpha = hAlpha * colors->a * *covers / 255;
154 if (alpha) {
155 if (alpha == 255*255) {
158 BLEND_ALPHA_CO(p, colors->r, colors->g, colors->b, alpha);
167 uint16 alpha = hAlpha * colors->a * cover / 255;
168 if (alpha == 255 * 255) {
175 } else if (alpha) {
177 BLEND_ALPHA_CO(p, colors->r, colors->g, colors->b, alpha);