Lines Matching refs:left

365 		fRasterizer.clip_box(cb.left, cb.top, cb.right + 1, cb.bottom + 1);
366 fSubpixRasterizer.clip_box(cb.left, cb.top, cb.right + 1, cb.bottom + 1);
829 BPoint a(r.left, r.top);
878 StraightLine(BPoint(r.left, r.top), BPoint(r.right - 1, r.top), c);
880 StraightLine(BPoint(r.right, r.bottom), BPoint(r.left + 1, r.bottom), c);
881 StraightLine(BPoint(r.left, r.bottom), BPoint(r.left, r.top + 1), c);
892 BPoint a(min_c(r.left, r.right), min_c(r.top, r.bottom));
893 BPoint b(max_c(r.left, r.right), max_c(r.top, r.bottom));
929 // the rectangle ranges from the top-left (.0, .0)
952 BPoint a(min_c(r.left, r.right), min_c(r.top, r.bottom));
953 BPoint b(max_c(r.left, r.right), max_c(r.top, r.bottom));
975 // the rectangle ranges from the top-left (.0, .0)
1000 int32 left = (int32)r.left;
1013 int32 x1 = max_c(fBaseRenderer.xmin(), left);
1058 int32 left = (int32)r.left;
1065 int32 x1 = max_c(fBaseRenderer.xmin(), left);
1090 uint8* dst = fBuffer.row_ptr(y) + r.left * 4;
1092 int32 bytes = (r.right - r.left + 1) * 4;
1103 // for (int32 x = left; x <= right; x++) {
1118 BPoint lt(r.left, r.top);
1138 BPoint lt(r.left, r.top);
1144 // the rectangle ranges from the top-left (.0, .0)
1164 BPoint lt(r.left, r.top);
1170 // the rectangle ranges from the top-left (.0, .0)
1211 BPoint center(r.left + xRadius, r.top + yRadius);
1238 BPoint center(r.left + xRadius, r.top + yRadius);
1527 // as AGG considers (0,0) to be the "upper left corner" of a pixel,
1707 dst += (int32)r.left * 4;
1728 int32 left = (int32)r.left;
1736 int32 x1 = max_c(fBaseRenderer.xmin(), left);
1760 double left = 0.0;
1766 agg::bounding_rect(path, pathID, 0, 1, &left, &top, &right, &bottom);
1767 return BRect(left, top, right, bottom);