Lines Matching defs:canvas
136 // The canvas is now larger than before and we previously
138 // canvas. So we now have to redraw the alpha mask with the
409 OffscreenCanvas canvas(engine.Get(),
412 DrawState* const drawState = canvas.CurrentState();
416 canvas.PushState();
418 canvas.ResyncDrawState();
424 static_cast<VectorMaskType*>(this)->DrawVectors(&canvas);
428 canvas.PopState();
463 PictureAlphaMask::DrawVectors(Canvas* canvas)
465 fPicture->Play(canvas);
563 ShapeAlphaMask::DrawVectors(Canvas* canvas)
565 canvas->GetDrawingEngine()->DrawShape(fBounds,