Lines Matching refs:M_PI
282 float x1 = fCenterX + sinf(minute * M_PI / 30.0) * fRadius;
283 float y1 = fCenterY + cosf(minute * M_PI / 30.0) * fRadius;
284 float x2 = fCenterX + sinf(minute * M_PI / 30.0) * (fRadius * 0.95);
285 float y2 = fCenterY + cosf(minute * M_PI / 30.0) * (fRadius * 0.95);
295 float x1 = fCenterX + sinf(hour * M_PI / 6.0) * fRadius;
296 float y1 = fCenterY + cosf(hour * M_PI / 6.0) * fRadius;
297 float x2 = fCenterX + sinf(hour * M_PI / 6.0) * (fRadius * 0.9);
298 float y2 = fCenterY + cosf(hour * M_PI / 6.0) * (fRadius * 0.9);
358 float hoursExact = 6.0 * pointPhi / M_PI;
376 float minutesExact = 30.0 * pointPhi / M_PI;
387 return 2 * M_PI;
389 return M_PI;
391 return M_PI * 3 / 2;
393 return M_PI / 2;
397 pointPhi = M_PI / 2. - pointPhi;
399 pointPhi = M_PI / 2 - pointPhi;
401 pointPhi = (M_PI * 3. / 2. - pointPhi);
403 pointPhi = 3. / 2. * M_PI - pointPhi;
420 float handPhi = M_PI / 30.0 * ticks;
441 offsetX = (radius * 0.7) * sinf((hours * M_PI) / 6.0);
442 offsetY = (radius * 0.7) * cosf((hours * M_PI) / 6.0);
449 offsetX = (radius * 0.9) * sinf((minutes * M_PI) / 30.0);
450 offsetY = (radius * 0.9) * cosf((minutes * M_PI) / 30.0);
457 offsetX = (radius * 0.95) * sinf((fSeconds * M_PI) / 30.0);
458 offsetY = (radius * 0.95) * cosf((fSeconds * M_PI) / 30.0);