Lines Matching refs:FindPose
3306 BPose* pose = fPoseList->FindPose(&clipNode->node, &foundNodeIndex);
3317 pose = fFilteredPoseList->FindPose(&clipNode->node,
3480 if (fFilteredPoseList->FindPose(&nodeRef, &index) == NULL) {
4478 BPose* targetPose = FindPose(dropPoint, &index);
5487 BPose* pose = fPoseList->FindPose(&itemNode, &index);
5495 // first one will get caught by the first FindPose, the
5602 if (fPoseList->FindPose(itemNode) || FindZombie(itemNode))
5699 BPose* pose = fPoseList->FindPose(&itemNode, &index);
5703 visible = fFilteredPoseList->FindPose(&itemNode, &index) != NULL;
5893 bool visible = fPoseList->FindPose(poseModel->NodeRef(),
5898 visible = fFilteredPoseList->FindPose(
6100 BPose* pose = FindPose(point, &index);
7118 BPose* pose = FindPose(where, &index);
7342 BPose* pose = FindPose(where, &index);
7416 BPose* pose = FindPose(where, &index);
7474 BPose* pose = FindPose(where, &index);
8050 pose = fPoseList->FindPose(itemNode, &index);
8087 if (fFilteredPoseList->FindPose(itemNode, &index) != NULL)
8164 BPoseView::FindPose(BPoint point, int32* poseIndex) const
8196 return FindPose(BPoint(fListOffset,
8205 BPose* pose = FindPose(BPoint(fListOffset, Bounds().top + Frame().Height()
9780 BPose* targetPose = FindPose(mouseLoc, &index);