Lines Matching defs:poseIndex
1800 int32 poseIndex = list->CountItems();
1807 if (insertionSort && poseIndex > 0) {
1808 int32 orientation = BSearchList(list, pose, &poseIndex, poseIndex);
1811 poseIndex++;
1815 poseBounds = CalcPoseRectList(pose, poseIndex);
1859 && poseIndex != 0) {
1866 list->AddItem(pose, poseIndex);
1890 list->AddItem(pose, poseIndex);
1896 poseBounds = CalcPoseRectList(pose, poseIndex);
1903 *indexPtr = poseIndex;
1921 int32 poseIndex = 0;
1965 viewBounds, listViewScrollBy, forceDraw, &poseIndex);
1969 viewBounds, listViewScrollBy, forceDraw, &poseIndex);
2035 *lastPoseIndexPointer = poseIndex;
6971 BPoseView::FindNearbyPose(char arrowKey, int32* poseIndex)
7011 *poseIndex = resultingIndex;
8164 BPoseView::FindPose(BPoint point, int32* poseIndex) const
8168 if (poseIndex != NULL)
8169 *poseIndex = index;
8180 if (poseIndex)
8181 *poseIndex = index;
8260 BPoseView::OpenSelectionCommon(BPose* clickedPose, int32* poseIndex,
8299 ASSERT(poseIndex);
8301 DrawOpenAnimation(CalcPoseRectList(clickedPose, *poseIndex, true));