Lines Matching refs:fps_div
27 l_frames = (((micros % 1000000) * code->fps_div) / 1000000) + (micros / 1000000 * code->fps_div);
57 *micros = l_frames * 1000000 / code->fps_div;
72 int fps_div;
81 fps_div = code->fps_div;
86 total_mins = l_frames / fps_div / 60;
92 total_mins = l_frames / fps_div / 60;
100 total_mins = l_frames / fps_div / 60;
108 fps_div = 30; // NTSC Default
109 total_mins = l_frames / fps_div / 60;
115 total_mins = l_frames / fps_div / 60;
123 total_mins = l_frames / fps_div / 60;
129 *seconds = l_frames / fps_div; // DIV
130 *frames = l_frames % fps_div; // MOD
144 int fps_div;
152 fps_div = code->fps_div;
156 *l_frames = (*l_frames * fps_div) + frames;
191 out_timecode->fps_div = 100;
195 out_timecode->fps_div = 75;
199 out_timecode->fps_div = 30;
203 out_timecode->fps_div = 30; // This is supposed to be 29.97fps but can be simulated using the drop frame format below
210 out_timecode->fps_div = 30;
217 out_timecode->fps_div = 25;
221 out_timecode->fps_div = 24;
225 out_timecode->fps_div = 18;
229 out_timecode->fps_div = 30; // This is supposed to be 29.97fps but can be simulated using the drop frame format below