Lines Matching defs:bounds

829 	// + our bounds location within the parent
860 // - our bounds location within the parent
892 // + our bounds location within the parent
915 // - our bounds location within the parent
1732 // make sure scrolling is within valid bounds
1768 // we modify our bounds rectangle by deltaX/deltaY coord units hor/ver.
3573 BView::StrokePolygon(const BPoint* pointArray, int32 numPoints, BRect bounds,
3585 polygon.MapTo(polygon.Frame(), bounds);
3678 BView::FillPolygon(const BPoint* pointArray, int32 numPoints, BRect bounds,
3686 polygon.MapTo(polygon.Frame(), bounds);
3692 BView::FillPolygon(const BPoint* pointArray, int32 numPoints, BRect bounds,
3700 polygon.MapTo(polygon.Frame(), bounds);
3855 BView::StrokeTriangle(BPoint point1, BPoint point2, BPoint point3, BRect bounds,
3869 fOwner->fLink->Attach<BRect>(bounds);
3882 BRect bounds(point1, point1);
3885 if (point2.x < bounds.left)
3886 bounds.left = point2.x;
3888 if (point2.y < bounds.top)
3889 bounds.top = point2.y;
3891 if (point2.x > bounds.right)
3892 bounds.right = point2.x;
3894 if (point2.y > bounds.bottom)
3895 bounds.bottom = point2.y;
3898 if (point3.x < bounds.left)
3899 bounds.left = point3.x;
3901 if (point3.y < bounds.top)
3902 bounds.top = point3.y;
3904 if (point3.x > bounds.right)
3905 bounds.right = point3.x;
3907 if (point3.y > bounds.bottom)
3908 bounds.bottom = point3.y;
3910 StrokeTriangle(point1, point2, point3, bounds, pattern);
3922 BRect bounds(point1, point1);
3925 if (point2.x < bounds.left)
3926 bounds.left = point2.x;
3928 if (point2.y < bounds.top)
3929 bounds.top = point2.y;
3931 if (point2.x > bounds.right)
3932 bounds.right = point2.x;
3934 if (point2.y > bounds.bottom)
3935 bounds.bottom = point2.y;
3938 if (point3.x < bounds.left)
3939 bounds.left = point3.x;
3941 if (point3.y < bounds.top)
3942 bounds.top = point3.y;
3944 if (point3.x > bounds.right)
3945 bounds.right = point3.x;
3947 if (point3.y > bounds.bottom)
3948 bounds.bottom = point3.y;
3950 FillTriangle(point1, point2, point3, bounds, pattern);
3962 BRect bounds(point1, point1);
3965 if (point2.x < bounds.left)
3966 bounds.left = point2.x;
3968 if (point2.y < bounds.top)
3969 bounds.top = point2.y;
3971 if (point2.x > bounds.right)
3972 bounds.right = point2.x;
3974 if (point2.y > bounds.bottom)
3975 bounds.bottom = point2.y;
3978 if (point3.x < bounds.left)
3979 bounds.left = point3.x;
3981 if (point3.y < bounds.top)
3982 bounds.top = point3.y;
3984 if (point3.x > bounds.right)
3985 bounds.right = point3.x;
3987 if (point3.y > bounds.bottom)
3988 bounds.bottom = point3.y;
3990 FillTriangle(point1, point2, point3, bounds, gradient);
3997 BRect bounds, ::pattern pattern)
4009 fOwner->fLink->Attach<BRect>(bounds);
4016 BView::FillTriangle(BPoint point1, BPoint point2, BPoint point3, BRect bounds,
4027 fOwner->fLink->Attach<BRect>(bounds);