Lines Matching refs:trigger
608 uint32 trigger = BUnicodeChar::FromUTF8(&bytes);
612 if (item->fTriggerIndex < 0 || item->fTrigger != trigger)
3250 char trigger = ItemAt(i)->Trigger();
3251 if (trigger != 0)
3252 triggerList.AddTrigger(trigger);
3259 uint32 trigger;
3261 if (_ChooseTrigger(item->Label(), index, trigger, triggerList))
3262 item->SetAutomaticTrigger(index, trigger);
3269 BMenu::_ChooseTrigger(const char* title, int32& index, uint32& trigger,
3287 trigger = BUnicodeChar::ToLower(c);
3300 trigger = BUnicodeChar::ToLower(c);