Lines Matching defs:format
58 GameSoundBuffer::GameSoundBuffer(const gs_audio_format * format)
71 fNode = new GameProducer(this, format);
73 fFrameSize = get_sample_size(format->format) * format->channel_count;
75 fFormat = *format;
262 switch (fFormat.format) {
408 media_format format;
409 format.type = B_MEDIA_RAW_AUDIO;
410 format.u.raw_audio = media_raw_audio_format::wildcard;
411 err = roster->Connect(soundOutput.source, mixerInput.destination, &format,
419 fConnection->format = format;
478 SimpleSoundBuffer::SimpleSoundBuffer(const gs_audio_format * format,
481 GameSoundBuffer(format),
531 if (fFormat.format == gs_audio_format::B_GS_U8)
543 StreamingSoundBuffer::StreamingSoundBuffer(const gs_audio_format * format,
546 GameSoundBuffer(format),