Lines Matching refs:fComponents
112 fComponents(10, true)
119 fComponents(10, true)
133 return fComponents.CountItems();
140 TypeComponent* component = fComponents.ItemAt(index);
149 if (myComponent == NULL || !fComponents.AddItem(myComponent)) {
161 fComponents.MakeEmpty();
168 if (componentCount < 0 || componentCount > fComponents.CountItems())
169 componentCount = fComponents.CountItems();
177 if (!path->AddComponent(*fComponents.ItemAt(i)))
188 int32 count = fComponents.CountItems();
192 uint32 hash = fComponents.ItemAt(0)->HashValue();
195 hash = hash * 17 + fComponents.ItemAt(i)->HashValue();
204 int32 count = fComponents.CountItems();
210 fComponents.ItemAt(i)->Dump();
220 fComponents.MakeEmpty();
223 TypeComponent* component = other.fComponents.ItemAt(i); i++) {
236 int32 count = fComponents.CountItems();
237 if (count != other.fComponents.CountItems())
241 if (*fComponents.ItemAt(i) != *other.fComponents.ItemAt(i))