Lines Matching refs:hash
122 // use binary search to lookup color name hash in table
125 uint32 hash = _HashName(name);
128 ((fTable[i].hash < hash) ? left : right) = i;
131 if (fTable[right].hash == hash) {
162 uint32 hash = 0;
165 // Using modified P.J.Weinberger hash algorithm
176 hash = (hash << 4) + (ch & 0xFF);
177 g = hash & 0xf0000000;
179 hash ^= g >> 24;
180 hash ^= g;
186 return hash;