Lines Matching refs:right
63 float grenze1 = frame.left+(frame.right-frame.left)*fBusyWaiting;
64 float grenze2 = frame.left+(frame.right-frame.left)*(fBusyWaiting+fLost);
65 if (grenze1 > frame.right)
66 grenze1 = frame.right;
67 if (grenze2 > frame.right)
68 grenze2 = frame.right;
69 r.right = grenze1;
72 if (r.left < r.right) {
81 r.right = grenze2;
85 if (fGrenze1 < r.right && r.right <= fGrenze2)
86 r.right = fGrenze1;
88 if (r.left < r.right) {
94 r.right = frame.right;
96 r.right = fGrenze2;
97 if (r.left < r.right) {