Lines Matching defs:step
745 float step = floorf(height / 8);
747 shape->MoveTo(BPoint(height + step, height / 2));
748 shape->LineTo(BPoint(-step, height + step));
749 shape->LineTo(BPoint(-step, 0 - step));
795 add_bow(BShape* shape, float offset, float size, float height, float step)
819 BPoint(offset + width - step, height / 2 - innerControlHeight),
820 BPoint(offset + width - step, height / 2)
824 BPoint(offset + width - step, height / 2 + innerControlHeight),
837 float step = floorf(height / 8);
842 shape->MoveTo(BPoint(0, height - step));
843 shape->LineTo(BPoint(magnetWidth, height - step));
845 shape->LineTo(BPoint(magnetWidth + chassieWidth - step, height + step));
846 shape->LineTo(BPoint(magnetWidth + chassieWidth, height + step));
847 shape->LineTo(BPoint(magnetWidth + chassieWidth, -step));
848 shape->LineTo(BPoint(magnetWidth + chassieWidth - step, -step));
850 shape->LineTo(BPoint(magnetWidth, step));
851 shape->LineTo(BPoint(0, step));
854 float offset = magnetWidth + chassieWidth + step * 2;
855 add_bow(shape, offset, 3 * step, height, step * 2);
856 offset += step * 2;
857 add_bow(shape, offset, 5 * step, height, step * 2);
858 offset += step * 2;
859 add_bow(shape, offset, 7 * step, height, step * 2);