Lines Matching refs:fMarkerPosition

109 			v1 = fMarkerPosition.x / Width();
110 v2 = 1.0 - fMarkerPosition.y / Height();
115 v1 = fMarkerPosition.x / Width();
116 v2 = 1.0 - fMarkerPosition.y / Height();
118 v1 = fMarkerPosition.y / Height();
119 v2 = 1.0 - fMarkerPosition.x / Width();
125 v1 = fMarkerPosition.x / Width() * 6.0;
126 v2 = 1.0 - fMarkerPosition.y / Height();
173 StrokeEllipse(fMarkerPosition + bounds.LeftTop(), 5.0, 5.0);
175 StrokeEllipse(fMarkerPosition + bounds.LeftTop(), 4.0, 4.0);
239 G = round(fMarkerPosition.x / width * 255.0);
240 B = round(255.0 - fMarkerPosition.y / height * 255.0);
244 R = round(fMarkerPosition.x / width * 255.0);
246 B = round(255.0 - fMarkerPosition.y / height * 255.0);
250 R = round(fMarkerPosition.x / width * 255.0);
251 G = round(255.0 - fMarkerPosition.y / height * 255.0);
257 S = fMarkerPosition.x / width;
258 V = 1.0 - fMarkerPosition.y / height;
262 H = fMarkerPosition.x / width * 6.0;
264 V = 1.0 - fMarkerPosition.y / height;
268 H = fMarkerPosition.x / width * 6.0;
269 S = 1.0 - fMarkerPosition.y / height;
310 fLastMarkerPosition = fMarkerPosition;
317 fMarkerPosition = BPoint(color.green / 255.0 * width,
322 fMarkerPosition = BPoint(color.red / 255.0 * width,
327 fMarkerPosition = BPoint(color.red / 255.0 * width,
333 fMarkerPosition = BPoint(s * width, height - v * height);
335 fMarkerPosition = BPoint(width - v * width, s * height);
339 fMarkerPosition = BPoint(h / 6.0 * width, height - v * height);
343 fMarkerPosition = BPoint( h / 6.0 * width, height - s * height);
358 fLastMarkerPosition = fMarkerPosition;
359 fMarkerPosition = where;
397 fMarkerPosition = BPoint(0.0, 0.0);