Lines Matching refs:number
18 FPS::drawChar(GLfloat x, GLfloat y, GLint number)
54 if (numbers[number][0]) {
59 if (numbers[number][1]) {
64 if (numbers[number][2]) {
69 if (numbers[number][3]) {
74 if (numbers[number][4]) {
79 if (numbers[number][5]) {
84 if (numbers[number][6]) {
100 int number = 1;
101 while (ifps > number) {
102 number *= 10;
106 number /= 10;
108 drawChar(pos, 0, (ifps / number) % 10);
110 if (number == 1)
112 number /= 10;